Re/Alignment
July 7th, 2014 
Great, so we've gone from sci-fi to horror in less than a week. Pretty sure this is not what anyone had in mind when they wished to be a Hollywood star, but whatever.

[Spidey's costume is looking a bit worse for wear, with tears and claw marks plainly visible in the red and blue suit, but the number of injuries underneath appear to be minimal. A few blood stains in one or two places, but he actually looks relatively unharmed. Physically, anyway. Mentally, well, he doubts he'll be getting a good night's sleep for months.

He's broadcasting from somewhere in the junk pile, and slowly turning the comm from side to side in the process, like he's using the camera lens to look for something. He's still careful to always remain in the frame of course, but it's apparent he's not really concerned about sharing an update on his condition.]


But uh, one thing that definitely bears mentioning. The things we're dealing with right now? It so gets worse. At least one of our new playmates is a little shy, and likes to go invisible. Or, close to it, anyway. I'm trying to deal with them before they get near anywhere populated, but it's kind of tricky. So far, the best tactic's been pretending I don't notice them, and dealing with them when they finally attack.

[The camera stops panning once he spots...well, something. It looks like the air's somehow blurry in one location, and careful examination would reveal an almost human-like blur in the landscape, one that's moving. Closer.]

Yeah. Those guys. And no, I do not recommend trying to deal with them yourself unless you're about thirty feet tall and half car. I just wanted to show you guys how to look for them, so you know to get as far away as possible if you ever spot one. Also, they do this really obnoxious 'heavy-breathing' thing, but if you can hear that, you're already way too cl--

[Whoops, time to move! Spidey webs his comm to a nearby object in the junk pile as the bloodsucker de-cloaks and attacks, though considering he jumped out of the way in time, all it gets is a claw full of air. And possibly network celebrity status, in all it's ugly, ugly glory. He'll be nice and get that out of everyone's sight quick enough though, as he's fired a pair of web lines into the creature's back even while still landing behind it, then quickly swings it into a nearby pile with a loud crash and an explosion of debris.]

Like I said, taking care of these things as best I can, but figured I should warn the rest of you guys. I've got kind of a 'sense' about stuff like this, so I figure I'd be the one better suited to the risk-taking. Makes it hard for them to creep up on me even when they're invisible, but they do get lucky every once in a while.

[Aaaand that loud roar confirms that his playmate for the day isn't quite out of the game just yet. And all Spidey can do is let out a frustrated sigh.]

Right, almost forgot. They're also really hard to put down. Stay safe guys, and give me a holler if you spot any of these things skulking around the city. I'll take care of them as soon as possible!

[With that, he cuts the feed, if only to have his hands free to continue dealing with his charming Bloodsucker friend.]
wallcrawler: (Well this evening sure took a turn)
[The roar of turbines can be heard in the very near background of a video feed that shows wastelands rushing by some distance below.  Thundercracker's voice speaks over the noise.]

All right, everyone, listen up!  Pretty sure I've found something, and I'll be a half-slagged Empty if it's not the cause of what's going on.

[A ridged valley comes into view, one that no one will recognize.  Thundercracker slows some, banking sharply to keep the new complex at its center in view as he circles it.]

This is southwest of Haven.  Radiation's highest here than anywhere else to date.  And if I have to spell out what I think of the party down there, you're best to stick to the temples.  I'm reading some other kind of energy too, aside from the radiation.  I don't recognize it.

So . . . who's up for some target practice?



((ooc: Everyone's welcome to tag on the plot post or start our own posts.  I'm just going to start a thread with TC for any fliers who want to bombard the CNPP.  >D  Maybe we can provide cover for a ground assault?  Distract a majority of the zombies to one side at least, even if we can't get through the shield.))

notyourblueangel: (Alt - Afterburners)
Thanks to the distraction caused by the various creatures and anomalies, and the interference from the ever-increasing radiation, pinpointing the fallen 'meteor' and likely source of the attacks may have been difficult up until now.

But efforts to locate it have paid off.

South-west of Haven, there is a ridged valley that did not exist a week ago. In it's center is a massive, sprawling power plant, exhaust towers rising up to the horizon. It is literally crawling with more mutants.

As if that was not ominous enough, it is a nuclear power-plant.

You won't be finding any fuel cells, pillars, or drillers here... )
re_alignedmods: (Default)
11:31 pm - [Video]
[The video feed comes on to show Bulkhead, looking serious and all business. There wasn't time for much else. The feed shakes as he's obviously moving, and some might even notice a large, and long, green handle slung over his shoulder.]

Alright, for those lookin' for shelter from the radiation. The Hub has been reinforced. Also, several several rooms in each temple have been reinforced. That way nobody needs to leave the temples if they don't have to.

[He'll attatch coordinates for the room locations in each temple.]

Stay safe, everyone.
neverputincharge: (Like a boss)
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