re_alignedmods: (Default)
Re/Aligned Mods ([personal profile] re_alignedmods) wrote in [community profile] re_alignment2014-07-07 09:14 pm
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The Zone: Part Two

Thanks to the distraction caused by the various creatures and anomalies, and the interference from the ever-increasing radiation, pinpointing the fallen 'meteor' and likely source of the attacks may have been difficult up until now.

But efforts to locate it have paid off.

South-west of Haven, there is a ridged valley that did not exist a week ago. In it's center is a massive, sprawling power plant, exhaust towers rising up to the horizon. It is literally crawling with more mutants.

As if that was not ominous enough, it is a nuclear power-plant.

Anyone who has been to Earth or knows their human history - or happen to be from a Tyran universe - may recognize it for what it is: Chernobyl, straight out of some alternate Ukraine. The facility is tucked in the middle of the valley like it landed there, edges slightly off and melded into the landscape, but entirely intact in it's crumbling, ominous glory. Despite being of human-make, the building is devoid of functional electric lights, the very air around it seeming to leech the light out of the surroundings, but it is far from lacking in 'living' activity.

The concentration of anomalies, radiation, and Lambda-like energy signatures is at it's strongest here, surrounding the moldering facility. Any sensors point to the readings only getting worse on the inside.

Any organics or particularly weak-armored Cybertronians are going to want protective shielding of some variety to participate in this attack. The radiation in this valley is well beyond safe levels, and only on the rise. Any attempts to simply attack from the air (unfortunately) do little damage, the majority of any ordnance hitting some sort of storm cloud-like anomaly thundering with increasing intensity above the facility.

It looks like it might be growing. Time is running out.

You will have to enter to find the source.


[[Mod Note: Given modly time constraints, the following prompts are not intended to be NPC'd, but are instead to serve as a vague story-line for the assault. Feel free to use them, pick and chose only ones that interest you, or to thread your own attack as you please! However, once the Source is reached, a final prompt will be posted when it is destroyed, (or when the event comes to a close a week from today.)

And as a side-note, this plot contains SPOILERS to the end of the S.T.A.L.K.E.R. series.]]

neverputincharge: (Armed and dangerous)

[personal profile] neverputincharge 2014-07-12 04:20 am (UTC)(link)
Dire circumstances can make for unlikely allies, and this couldn't get more unlikely for Bulkhead if it tried. He hears the screeching of the rocket, and on instinct moves to dodge it. At leadt until he realizes it's not headed for him.

"Breakdown."

He's not preffered company, but in this circumstance he'll take it. He'll keep a wary eye on him, though. Old habits die hard, even if for him their rivalry had been over, when Breakdown was apparently killed by MECH back home. He raises his wrecking ball to deflect away most of the squishy organic pieces. Nah, it's nothing that won't wash off in the washracks afterward.

"Figured I'd do ya a favor. Soften them up for ya." Yeah, that's totally what he was doing. Breakdown didn't need to know this was his first major fight in over six months. His last bring when they took down Tarn, wasn't long after it thst he'd promised Wheeljack he'd stay off the front lines if he could.

But these circumstances changed it for the moment. This was affecting all of Haven. But Breakdown's taking out zombies, and Bulk's quick to swing back into it.

"Didn't think I'd see you out here."
patchjob: (Prepare to get scrapped)

[personal profile] patchjob 2014-07-31 04:19 pm (UTC)(link)
"Riiight. Why'd I be anywhere near a scrap?"

The annoying creatures firing up at them aren't doing terribly much to Breakdown's armor, if only because they're not quite as well armed as those MECH insects had been. Still, it's annoying, which is why that sledgehammer's getting brought down on anything in the vicinity, sending several of the irradiated soldiers flying, and slightly fewer just getting pasted on the field.

"Beginnin' to think that wrecking ball's the smartest part on ya, Bulk. If you're that surprised by this little reunion."

His immediate area's clear, which means he's going to do the next best thing after smashing 'em to bits with his hammer: the shoulder-mounted cannon goes live, and he starts aiming for any irradiates clustered too close together so he can start taking down targets at range. The hammer's staying out of course- just in case a few get through. Or if Bulkhead gets any ideas about settling scores...then again, even Breakdown had to admit he'd probably be the first to leap at the opportunity...