I can't say exactly; how others felt about our choices was never a concerning factor. But many Autobots and Decepticons tend to look poorly on the Circle's refusal to ally with either side when they hear of it. From our perspective, both factions failed to make the preservation of life a priority, and the entire race suffered gravely. We saved as many as we could. The non-combatants, the ones most wars are fought for and often the ones first to be forgotten admist the violence. And when Cybertron itself was dying and no retreat was safe...we left."
[You'll have to pardon him for pontificating, it's a subject full of old wounds and sorrow that he still feels strongly about.]
"We've been called cowards for 'running and hiding'," Wing shrugs, "It's a reflection of their values and I don't begrudge them that opinion, however much it stings the pride."
[But that, thankfully, is ancient history. It's pretty obvious why Wing does not wish to see a repeat here though.]
To be honest we didn't get too in-depth at the time. [The obstacle course was kind of secondary to shameless amount of flirting that was going on at the time.] But it could be worth exploring. My general thoughts were a course that would challenge a combatant's skills in various ways: physical speed, strength, agility, aim, but also potentially involve strategic decision-making. Likely with a timed element, to give a feeling of urgency.
no subject
[You'll have to pardon him for pontificating, it's a subject full of old wounds and sorrow that he still feels strongly about.]
"We've been called cowards for 'running and hiding'," Wing shrugs, "It's a reflection of their values and I don't begrudge them that opinion, however much it stings the pride."
[But that, thankfully, is ancient history. It's pretty obvious why Wing does not wish to see a repeat here though.]
To be honest we didn't get too in-depth at the time. [The obstacle course was kind of secondary to shameless amount of flirting that was going on at the time.] But it could be worth exploring. My general thoughts were a course that would challenge a combatant's skills in various ways: physical speed, strength, agility, aim, but also potentially involve strategic decision-making. Likely with a timed element, to give a feeling of urgency.