garrus vakarian (
heatsink) wrote in
re_alignment2012-12-26 06:50 pm
Entry tags:
[Video/Action; by the Junkpile]
[The feed clicks on to show Garrus in the Junkpile, broadcasting with the use of his arm-mounted Omni Tool.]
Looks like the Lambda's feeling rather festive this week. There's a cache of supplies here on a ship back from my world.
[A three-fingered hand reaches to plug in some controls into the device's holographic display, quickly bringing up a 3-D representation of the ship in question, with several red indicators near the thickest areas of the craft.]
Scans show there's.. probably going to be some hostile stowaways inside. Shouldn't be too much for an organized team to handle.
[The feed flicks back to the camera.]
Meet by my coordinates if you're interested.
[And the feed clicks off. Now to see if anyone will join him.]
(ooc: Part of this plot. This will lead to a log later today/tomorrow)
Looks like the Lambda's feeling rather festive this week. There's a cache of supplies here on a ship back from my world.
[A three-fingered hand reaches to plug in some controls into the device's holographic display, quickly bringing up a 3-D representation of the ship in question, with several red indicators near the thickest areas of the craft.]
Scans show there's.. probably going to be some hostile stowaways inside. Shouldn't be too much for an organized team to handle.
[The feed flicks back to the camera.]
Meet by my coordinates if you're interested.
[And the feed clicks off. Now to see if anyone will join him.]
(ooc: Part of this plot. This will lead to a log later today/tomorrow)

[Action]
Husks. Mindless creatures derived from different organic species - turians, in this case. Scans say there's at least two or three dozen, but they don't exactly have a sophisticated method of attack.
[Space zombies.]
As long as you don't let them run up to you and get close, you should be fine.
[Action]
[Zombies. Thank God for Zombies. Mindless dead things that no one cared if they died. This was what Rocket had been itching for since arriving in this place. Crossing his arms, the raccoon's ears flicked a bit.]
Plan is to clear it out so you can get your supplies then? Shouldnt be too hard, mate.
Re: [Action]
[He glances behind him in what one could guess is the direction of the crash site.]
I've served on frigates like these in the past. There's a few choke points we could use if this one's built the same.
Re: [Action]
So there's no way to be sure it's the same unless we get in there. Right then, sounds like we need a scout, mate. I have a feeling I can get in and out of there easier than most. I can sneak in past the farkin' zombies and broadcast the layout to you.
[He glances up at Garrus, one ear cocked as the other flicks in a contemplative way.]
Better to go in knowing than going in blind.
[Action]
Good idea. As far as my scans can tell, most of them are lying dormant somewhere in the Drive Core and Engineering Deck.
[The scan of the ship is projected in front of them, indicating the areas with the cluster of barely detectable life signs.]
There should be maintenance shafts that can let you sneak into them and get a better look.
[Action]
[Eyeing the projection, Rocket memorizes as much of it as he can, ears perked forward as he murmurs softly to himself, setting a route for himself to make it easier. Once done, he nods, ears falling back as he lets his arms fall from their crossed position.]
I'll comm you when I get there, mate.
[He gives the other a bit of a salute before darting off, heading in the direction of the ship, moving quickly and quietly.]
[action]-->[audio]
[He still had to wait for a few others to arrive before attempting to breach the ship. But, there was one matter he had forgotten, and opens up an audio channel a few minutes after Rocket had left.]
Name's Garrus Vakarian.
[Whoops, introductions. They can get a more formal one once everyone gathers by the ship. Right now he just needs a name.]
[audio/action]
[Pausing in his trek to perch on a mound of trash near the ship, Rocket surveys the area a bit for himself before starting towards it again, making for his desired entrance and getting inside without too much trouble.]
Alright, I'm in.
[The perk of being small was being able to move through ventilation systems easily, the raccoon already starting down the vent trail, ears perked forward as he keeps tabs on everything going on around and below.]
Anything else I should be wary of with this ship, mate?
[audio/action]
Aside from the husks? Just avoid going near the engines. Ship crash means they could be leaking element zero. Stuff's toxic to organics.
What can you see in there?
[He wasn't expecting many dead bodies. The entire crew was probably converted to the mindless creatures.]
[audio/action]
[There's a silence on Rocket's end for a moment, at least in terms of speaking, only the sound of him moving along the vents any indication that he was still on the other end at all.
Then it really does go silent for a moment before a chittering sound can be heard.]
Mate, think we got a bit of a problem. Looks like there's no easy way to get further than I farkin' am at the moment.
[Yeah. He's annoyed. He really wanted to explore this ship and he can't find a way through.]
[audio/action]
It's all blocked? Think you can send back a visual?
[This is, disconcerting. Husks aren't supposed to be intelligent enough to tamper with anything.]
[video/action]
[There's some shifting sounds before the video pops on, Rocket aiming it at the blocked pathway.]
Seems a little too convenient if you ask me. Like someone's trying to keep us out. Or maybe I'm just farkin' paranoid.
[audio]
[Unless there was someone who had managed to evade conversion. One who had to be dead by now as there were no organic life signals in the wreck. Damn, what a way to go.]
Had to be a survivor of some sort. They must have died when the ship crashed.
[Because he'd rather believe that than intelligent husks.]